Drivers | Nvidia GeForce Forceware for Windows XP 314.22 WHQL
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Author:
Nvidia
Date: 03/25/2013 01:29 PM Size: 177 MB License: Freeware Requires: Win XP Downloads: 134306 times |
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Release Summary
This is the GeForce Game Ready driver for BioShock Infinite, delivering up to 41% faster performance.
Instantly apply optimal game settings for BioShock Infinite with GeForce Experience.
New in GeForce 314.22 Drivers
Performance Boost Increases performance for GeForce 400/500/600 series GPUs in several PC games vs. GeForce 314.07 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here are a few examples:
GeForce GTX 680:
Up to 41% faster in BioShock Infinite
Up to 60% faster in Tomb Raider
Up to 23% faster in Sniper Elite V2
Up to 13% faster in Sleeping Dogs
GeForce GTX 680 SLI:
Up to 21% faster in Sniper Elite V2
Up to 14% faster in Sleeping Dogs
Up to 10% faster in StarCraft II
Up to 15% faster in Civilization V
NVIDIA SLI Technology Adds or updates the following SLI profiles (since GeForce 314.14 drivers):
Sniper Elite: Nazi Zombie Army Added DX11 SLI profile
Dungeons and Dragons: Neverwinter Added DX9 SLI profile
BioShock Infinite Added AO profile
NVIDIA 3D Vision Adds the following profiles (since GeForce 314.14 drivers):
MUD - rated Good
Brutal Legend - rated Good
Tomb Raider - updated rating to Good
NVIDIA CUDA
Includes support for applications built using CUDA 5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit
Additional Details
Installs PhysX System Software 9.12.1031.
Installs HD Audio v1.3.23.1
Supports OpenGL 4.3 for GeForce 400-series and later GPUs.
Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
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