Benchmarking | UT2K3 Demo Benchmarking 2.1
Date: 03/10/2003 11:25 AM
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By using the same ut2003.ini file in each quality test ensures that the game is setup the same for each test making comparative reviews a reality. Of course writing the batch files was not an issue but a certain amount of subjectiveness creeps in when we start defining the quality levels utilized. I had to figuring out what D3D settings needed to be adjusted and to what values. I looked at how they effected the game on an IQ and performance level to judge what needed to be set for a High Quality setting, a Medium Quality setting and a Low Quality setting. Then I edited the appropriate lines in the ut2003.ini file for each quality setting. The last step was to make batch files that made it all work.
Version 2.0 has many new features and more capabilities than our original. Flexible apples to apples benchmarking, now with OpenGL as well as DirectX."
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