HyperClick II 2.1.1
Author:
Prototype X Software, LLC
Date: 06/26/2012 Size: 3.40 MB License: Shareware $4.95 Requires: Win7/Vista/XP Downloads: 7625 times ![]() Restore Missing Windows Files |
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HyperClick II lets you create keyboard and mouse shortcuts and combos, so you can click 50 times/ sec, or fire off a combination of keys with a single button. Fully configurable, so you can create any combo you want then activate it with the combos hotkey, or keep firing off the combo for as long as you hold the key down. You can even create a set of shortcuts for each game or application.
Tested on, and tweaked for, a wide variety of game types, by a small but highly-dedicated cadre of under-age and early-teen game enthusiasts: real-time-strategy, moderate-sized single-player RPGs, first-person shooters, and even the occasional hidden-picture or room-escape game (for when you just arent sure where to click, and are tired of trying to figure it out )
We tried to have the adults test it for line-of-business applications, but they said they couldnt find any good uses for it, and kept wanting to verify the HyperSets that the kids made, so we actually have no idea if itll help with that kind of stuff. Also, there are a lot of different ways to recognize mouse and keyboard input, and we limited it to a subset of these, so its not guaranteed to work on every game, but we have done our best to make sure it will work on the vast majority of them.
Tested on, and tweaked for, a wide variety of game types, by a small but highly-dedicated cadre of under-age and early-teen game enthusiasts: real-time-strategy, moderate-sized single-player RPGs, first-person shooters, and even the occasional hidden-picture or room-escape game (for when you just arent sure where to click, and are tired of trying to figure it out )
We tried to have the adults test it for line-of-business applications, but they said they couldnt find any good uses for it, and kept wanting to verify the HyperSets that the kids made, so we actually have no idea if itll help with that kind of stuff. Also, there are a lot of different ways to recognize mouse and keyboard input, and we limited it to a subset of these, so its not guaranteed to work on every game, but we have done our best to make sure it will work on the vast majority of them.
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